Overview: Follow Aura’s adventure as she is thrust into the fantasy world of Roya. What she initially believed to follow the conventional plotline of a “summoned to another world”-story quickly turns into her worst nightmare. Cursed by the Demon King, Aura must now struggle every night to track down her nemesis and ultimately strike him down.
But her enemies don’t just lurk in Roya. Having entered her mind through the Demon King’s curse, another enemy attempts to brainwash and corrupt Aura from the inside. Faced with a two-pronged attack against her body and mind, can Aura finish off her worst enemy without losing herself?
Star Knightess Aura is an RPG with nsfw erotic content, made with RPG Maker MZ. The game features themes of corruption, brainwashing, mental changes, possession, mind control, and NTR. All characters are 18+.
2D Game, 2DCG, Adventure, Big Tits, Fantasy, Female Protagonist, NTR, Turn-Based Combat, RPG, Paranormal, Mind Control, Corruption, Drugs, Sexual Harassment, Cheating, Groping, Handjob, Humor, Monster, Multiple Protagonists, School Setting, Vaginal Sex, Virgin, Mobile Game, Oral Sex, Transformation
Changelog:
0.48.1
Removed prompt for free jump point in Arwin cellar
Balancing
None
Bugfixes
Fixed typos
Fixed crash from Demonbane state assuming it can only be attempted to be applied to enemies which is not true if CHARMed
Fixed remaining manual addition of Tactical Advantage on Elite Knights in Roland battle
Fixed wandering nobleman in Verdeaux always appearing in Brothel
Fixed Spider Egg having the RPGMaker default 95% Hit Rate and 5% Evasion
Fixed broken teleporter in Richard Domain 4
Fixed passability issue in Richard Domain 4
Fixed out of sync enemy movement pattern in Richard Domain 4
Fixed glitches in Ray and Lorentz unlocks for Compendium
Fixed mapping issues in Clockwork Forest and Hermit map
Fixed missing Remove at Battle End flags in states related to Ether Golem Boss battle
Fixed rank I skill sometimes not being removed after clearing Slay the Demon
Fixed incorrect level 3 plant obstacles in Richard Domain 3
Fixed Roland dead body blocking path to orb after reloading map
Fixed tile in Winterfall being passable horizontally but not vertically
Fixed Voting Encouragement recollection room tile having cracked gold tile instead of grey
Fixed harvestables in Eastern Forest of Runes having incorrect priority
Fixed Fleura corruption NPCs being visible when not in the event
Fixed Shadow mechanics working awkwardly when killing magistrate wave with an autospell
Developer Notes:
Each ingame day is structured into 3 parts.
The player controls Aura and can explore the world of Roya to track down and kill the Demon King. In order to become stronger, acquire funds, and advance her search, she can rely on her own powers or ask people for help. However, not everybody means well with Aura. Performing lewd acts and compromising on Aura’s ideals by allowing innocents to suffer causes Aura to gain corruption.
The player controls Alicia, who uses Aura’s corruption to change her psyche. This includes changing her interests, increasing her interest in fashion, changing her appearance (including hair style/color changes), changing her values (making Aura more selfish), and ultimately changing her sexual desire and love interests.
The player watches cutscenes displaying Aura’s real self changing over time due to mental corruption. The cutscenes are told from varying character perspectives (Aura, her best friend Rose, her boyfriend George, and so on).
You have RPGM MZ and think some objects could use some flavor texts? Or maybe existing dialogue could use some more reactivity to the mental changes?